Multi-burst Fireball
Film/TV

This HIP file showcases how to achieve a basic multi burst fireball simulation using the latest Pyro Burst Tools in Houdini 18.5. This file also includes a basic shading and rendering setup, using the new Pyro Bake Volume SOP.

Note: You can decrease voxel size for higher resolution results. Please GO HERE to learn how to set up the ACES workflow used in this example.

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CREATED BY

SIDEFX

For over thirty five years, SideFX has been providing artists with procedural 3D animation and visual effects tools designed to create the highest-quality cinematic results. We are passionate about what our customers do because our roots are in production, both as artists and as pioneering technical innovators.

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COMMENTS

  • alahab 4 years, 1 month ago  | 

    Thank you so much SideFX for all the work you put into these files!

    Just FYI to everyone who is downloading this example - to get the disturbance to work as intended in this file you must turn on "Calculate speed field" in the Simulation tab.

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