This is a WORK IN PROGRESS.
Subtopics
USD
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Introduces a number of USD concepts, and how they relate to Houdini’s USD support.
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How Solaris LOP (lighting operator) nodes work to generate/modify USD.
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How to use the USD primitive matching syntax.
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Describes the differences/enhancements in the Solaris viewer compared to the Houdini object/SOP viewer.
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Details of how Houdini converts SOP geometry to USD, and how you can control the process.