How do Network and Workstation licenses work?

Network (floating) licenses:

  • May be served from a central license server to machines on private networks.
  • There are 2 types of network licenses:

    • LAL (Local Access Licenses). These may be floated on private networks to serve one studio, with office locations up to 100km apart. Think of LALs as being for use by only one studio.
    • GAL (Global Access Licenses) are network licenses. These may be floated on private networks to different studios in any location, as long as those studios have the same ownership. These licenses are have the most flexibility. Think of GALs as Enterprise-style licenses for use by multiple affiliated studios.

Note that you cannot mix Houdini FX/Core LAL and GAL licenses on the same server. Each studio with LAL licenses needs its own server for those licenses, and GAL licenses should be on a server accessible from all studios wanting to share those licenses. Then, a computer at a studio can point to both its LAL license and the GAL license server.

Workstation licenses:

  • Standalone (node-locked) licenses.
  • Locked to the machine itself.