Houdini 12.0.668 saved obj file to mudbox 2012 Issue

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Hi, I'm a beggingner of houdini, just tried saved geometry as obj from houdini, and imported into mudbox 2012, when i start sculpting , the geo from houdini is crazyly pressure sensitive , 1 click with strength 5 would stretch the model miles away, i have to change the strength to very very low to adapt, it is a huge difference compare to the default geometries which mudbox provides. I did subdivide, scale the geo , nothing helps. Have anyone encountered similar problem too? Really could use some help, thanks !
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sorry about this post, i just tried the obj file created from zbrush, it has the same problem so it has nothing to do with houdini. please delete this post, sorry.
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