Please help me about particle color from object

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Hello All
I am an new houdini I am folowing an older tutorial on creating particle color from object
so i started that tutorial
http://www.sidefx.com/index.php?option=com_content&task=view&id=1423&Itemid=132 [sidefx.com]
but I got a problem When I use a plane or a sphere , looks good, but when I replaced the character model imported , but still will not get effect, I do not want to use the “pic” expression, did not know whether the model uv a great relationship,I will attach my file , I hope you can help me to check
I would be very grateful

Attachments:
particel color.rar (858.2 KB)

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:?
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use attribute promote node after your object merge and promote the uv from vertex to point
http://vimeo.com/user7871222 [vimeo.com]
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hi dobin
Abnormal thank you reply,Help me solve a big problem,I am trying to solve your files the more perfect the uv,I would like to just attempt to try to solve more problems , although I was a novice,Anyway, thank you very much enthusiastic
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