Hey Guys I was wondering is it possible to dynamically fracture an object with something that has already been fractured with Voronoi Fracture. I'm firing a bullet at pre fractures object and wanted to get different size pieces/characteristics on impact. Attached is a basic version of what I'm working on.
Thanks, If anyone could help I would much appreciate it
Hi Lari Thanks for replying back to my post. I was trying this approach but wasn't having any luck. Last night I figured out it was due to the fact that my pre fractured geometry was to dense for it to dynamically break (make breakable. I just had to save out my bgeo with less details on the inside edges.