Kill Fluid Particles on collision
11603
7
1
Hello!
I've been learning super app Houdini!
Could you help me with killing Fluid particles on collision? When a particle collides with a wall.
I can collide particles and they bounce. But I cannot understand how to kill particles on the collision?
example:

I attached my houdini scene.
Thanks!
Attachments:
untitled_particles.hipnc (1.6 MB)
Use “Sink From Object” shelf tool.
Since flip is also particles so you can also use POPDOPs to kill flip.
PradeepBarua
Since flip is also particles so you can also use POPDOPs to kill flip.
Thank you a lot for answiring! You helped a lot!
Sink Fluid works great!
Also, to kill particles with POPDOP or PopKill Node - i should switch these checkboxes on. A attached the screenshot.
Attachments:
cache0.png (646.5 KB)
Also, to kill particles with POPDOP or PopKill Node - i should switch these checkboxes on. A attached the screenshot.
POP nodes in DOP land called POPDOPs. So yeah, I mean POPKILL dop node.
Age Particles check box is to calculate age of particles over time. If you see detail view, it added three attributes age, dead and life.
Reap Particles kills particles whose age exceeded life attribute value.
Since you want to kill on collision so you don't need those check boxes to be turned on. Just use sink.
Yes! Sink Fluid is the best. Thank you a lot!