ive got a particle sim with a volume on it, using spheres.
we are trying to make roiling, billowy smoke without using pyro. the issue is that the spheres are rotating at odd times, making the sim look a lot worse. i read in a forum that you can use pop wrangle, torque, vop, rotate, orient and lookat to point them in a direction. but i dont want to point them in one direction or two or three. i want them to rotate slowly, organically, in no particular direction. ideas?
