Destruction with Weird Behavior

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So I recently set up a destruction scene utilizing constraints to affect the behavior of the simulation. The biggest problem right now, 25 percent of the wood splinters that make up the frame stand upright and angled and spin after impact. I would really appreciate any help in this.

Attachments:
HouseDestruction_11gggTEST.png (208.3 KB)
House_Destroy_1ggg.hip (1.3 MB)

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