dust particles...

   3387   1   0
User Avatar
Member
4 posts
Joined: July 2005
Offline
Im working on recreating dust particles within a volumetric light. I have a few ideas but I would love some suggestions on an efficient way to do this. Thank you!
User Avatar
Member
31 posts
Joined: July 2005
Offline
Have a look on odforce

http://www.odforce.net/codex/index.php?page=5&sec=shaders&catlimit=&sorty=&limit=5 [odforce.net]

Peter Bowmar created an atmosphere shader called “Projected Fog”
Assign the shader to an atmosphere object and then parent it
to the light.
  • Quick Links