VDB Combine through noise map?

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Hi there,

I'd like to combine 2 vdbs (one eroded, the other dilated) through a 3D noise map acting as alpha mask.
Do you know what could be a suitable workflow?

screenshot for reference:


Thanks for any help!
Edited by Andr1 - Aug. 10, 2016 05:48:26
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Assuming you have level sets, try linear interpolation with a volume wrangle? (see attached)

the only trick is that volume wrangle only iterates over set voxels, so you may need to resize your narrow band to activate a wider topology (to account for the data in the second input).

Edited by jbudsberg - Aug. 31, 2016 12:29:05

Attachments:
combine.jpg (247.0 KB)

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Hello and thanks for the helpful tip, jbudsberg!
(and for taking some time to produce the screenshot)

I've never used volumeVop and volumeWrangle. Nice to learn something new (-:

cheers
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