Points from Volume node on animated geometry.

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Hello! I have a Points from Volume SOP being created on an animated piece of geometry and every frame the scatter points change positions. Is there anyway to make them stick? Would there be a same achievable look using a scatter node+point node instead, and also achieve the tetrahedral scatter effect the Points from Volume node produces?

Thanks for your thoughts!
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Yesss! Figured this one out. Using a Point Deform node is all you need to get any points to follow the animated volume using a Scatter SOP *or* a Points from Volume SOP.
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