Hello! I have a Points from Volume SOP being created on an animated piece of geometry and every frame the scatter points change positions. Is there anyway to make them stick? Would there be a same achievable look using a scatter node+point node instead, and also achieve the tetrahedral scatter effect the Points from Volume node produces?
Yesss! Figured this one out. Using a Point Deform node is all you need to get any points to follow the animated volume using a Scatter SOP *or* a Points from Volume SOP.