i have a fem object and i want to stick it to another object,
a green ugly bugger (a long tear drop shape ) and i want to stick it to the nose geometry, so when the head moves, the fem will react and bound around, collide with geometry if needed etc…
You should be able to use the Cloth Stitch Constraint to constrain the top point to the nose geometry. It's not obvious from the name, but the Cloth Stitch Constraint works with Solid Objects in addition to Cloth.