Hello,
I would be interested in a youtube video demonstrating how to manage a big scene eith a lot of objects. What I am actually looking for are layers.
I already watched some videos on compositing and I am not aksing about compositing or render layers. I also watched quite a lot video tutorials already and can do some basic modeling stuff. Still struggeling with the layer thing.
For now I am wondering how do I organize the viewport visability of objects quickly?
For example in blender I would do the folling layers and place the obejcts according, to quickly hide and unhide them, for example:
Layer1 Forest
Layer2 Cartoon Clouds
Layer3 Picknick
Layer4 Cars and Traffic
Layer5 Streets
Layer6 Lanterns
Layer7 Helperobejcts not renderable
…
And so on.
What is the equivalent in houdini? Any demonstration video would be appriciated. Thanks!
greetings
Equivalent to scene layers (coming from Blender).
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