Bonsak Schieldrop

bonsak

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Generalist
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Norway

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Recent Forum Posts

Please Help! Wedge Problem! Why aren't my wedges varied? March 20, 2018, 6:34 p.m.

I think it is because your pop node is set to “Playback Simulation” from a pre-generated sim sequence. So its reading from disk instead of setting the seed for each wedge.

-b

add force in old Point sop March 4, 2018, 1:57 p.m.

Only check the Polyframes ‘Tangent Name’ and set it to ‘force’. Set ‘Style’ to ‘First Edge’ Then add a reverse sop before the Polyframe.
This will replicate the old point SOP edge force.

-b

VEX: Select lowest point (Y) of each primitive? March 2, 2018, 2:51 p.m.

Before you copy the line to the points, give the last point of the line an attribute that you can access later, like “last_point=1”
Or you can use the bounding box to find the position of the lowest point in a wrangle like this:
vector min;
vector max;
getbbox(0, min, max);
float y_component = min.y;

if(@P.y < y_component + chf('Threshold') && @P.y > y_component - chf('Threshold')){
   @a = 1;
}
And then set a threshold of 0.001.

-b