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dedeks2999

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Linux and openCL problem Jan. 27, 2021, 11:17 a.m.

Try to put in your houdini.env :

HOUDINI_USE_HFS_OCL=0

[VEX] How to bind export matrix or matrix3 in VEX as like VOP? June 4, 2018, 11:11 a.m.

Rigging - constraint compensation April 7, 2018, 4:41 p.m.

You can also simply set a transform hierarchy above your object , like that for example :

obj_grp –> obj_offset –> obj

The first is constrained with a simple blend CHOP node
The second act like your transform chop node
and the last … well