I am Maya user start learning Houdini. Looks amazing all procedural idea

I am starting get into houdini Dynamics world!
If I do not find in the search, I would pop a question here

1) It is there a way to set up a max particle abount emittion from Pop Source (emitter)?
I know I can key the Const Birth Rate. But lets get precise.
In maya is “max count” in the particleShape <Emission Attributes
2) Is there a way to set a emission OFFSET (distance) from a emitter ? or particles have to born from the surface or from a point?
3) Is there any Particle tool, which we can freely place particles randomly by hand? Or How should I do?
Thanks in advance


