How could I change a volume's density based on a gradient ramp?
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- Masoud
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Hi;
I would like to change a volume's density based on a gradient ramp or a texture (same as image attached here).
How is it possible?
Thanks for helping.
Attachments:
VolumeBasedOnGradient.jpg (234.8 KB)
Masoud Saadatmand (MSDVFX)
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- AndyW
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I do this all the time. In a volume VOP take the component of P you want to work with and feed it into a fitrange, then a ramp. Output that to Density
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- Masoud
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Thank you “AndyW”, it works fine.
Masoud Saadatmand (MSDVFX)