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Masoud Saadatmand
Masoud
About Me
Highly experienced VFX supervisor, FX artist.
EXPERTISE
VFX Artist
INDUSTRY
Film/TV
Connect
LOCATION
Erbil,
Not Specified
WEBSITE
Houdini Skills
ADVANCED
Lighting | Pyro FX | Fluids | Destruction FX
INTERMEDIATE
Procedural Modeling | Environments | Motion Editing | Animation | Cloth | Solaris | Mantra | Karma | VEX
BEGINNER
Digital Assets | Hair & Fur | Python
Availability
I am available for Freelance Work
My Gallery
Recent Forum Posts
How could I export PARTICLES to 3ds max? July 13, 2024, 6:39 a.m.
Hello guys,
I need to export particles from my Houdini scene to 3ds max. I tried Alembic and FBX without any success.
It would be great if I be able to export particles as a PRT file extension.
I found a tutorial (video link below), but that plugin(DLL) is not working:
https://www.youtube.com/watch?v=vFu7HX83HcI&t=1s [www.youtube.com]
Here I found a workflow about how to export to MAYA, but it doesn't work with 3ds max:
https://www.youtube.com/watch?v=7E5PeHC2RuQ [www.youtube.com]
Thanks for helping.
I need to export particles from my Houdini scene to 3ds max. I tried Alembic and FBX without any success.
It would be great if I be able to export particles as a PRT file extension.
I found a tutorial (video link below), but that plugin(DLL) is not working:
https://www.youtube.com/watch?v=vFu7HX83HcI&t=1s [www.youtube.com]
Here I found a workflow about how to export to MAYA, but it doesn't work with 3ds max:
https://www.youtube.com/watch?v=7E5PeHC2RuQ [www.youtube.com]
Thanks for helping.
Importing many packed objects into the Solaris, issue.. July 8, 2024, 5:20 a.m.
I tried the Point-Instancer, but it's so slow, too.
Importing many packed objects into the Solaris, issue.. July 7, 2024, 3:50 p.m.
Hi guys,
I have more than 70000 instances that are not that hard to display and work in the Geometry context viewport, but when I use the SOP-Import LOPS to bring them into the Solaris, it becomes very very slow to load and display in the viewport.
I turned the Packed Primitives option to ON and tried all its possibilities, without success!
How can I fix it?
Thanks for helping.
Here is a simplified version of my scene:
I have more than 70000 instances that are not that hard to display and work in the Geometry context viewport, but when I use the SOP-Import LOPS to bring them into the Solaris, it becomes very very slow to load and display in the viewport.
I turned the Packed Primitives option to ON and tried all its possibilities, without success!
How can I fix it?
Thanks for helping.
Here is a simplified version of my scene: