Hi
I am coming from maya xgens hair workflow and was wondering if there was a way to achieve the same functionality as xgens clump control. In xgen you have the ability to create a color map (high contrasting colors) that describe what fur belongs to what clump. I am struggling to have precise control when the hair is generated for stylized hair.
Any help or pointers would be great.
Thanks
https://youtu.be/cBABee82DqU?t=351 [youtu.be]