Vellum - Determine the breaking Threshold

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Hello,
I'm currently tinkering with a vellum sim consisting of 3 different cloth layers falling on a tube. The cloth should be ripped apart at a certain point in the sim.
I edgefractured the layers and set the breaking threshold (already very low) but as you can see in the image, there is still to much stretching. Already tried various values for most of the parameters i thought that could affect that stretching but still no luck.

So how could I avoid the stretching and tear it apart much earlier? Which values can influence that, besides the breaking threshold?

Thanks in Advance

Attachments:
Vellum Stretching.jpg (462.7 KB)

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