Vellum grain simulation - collision problem

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Hi ! I have a problem with my vellum grain simulation. My project is to crash an object into this vellum grain. I don't know how to reduce the collision (the grains fly away / explode). I would like to add weight to my points and prevent them from flying away so far.

If someone can help me ?

Thank you



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VELLUM_GRAIN02.PNG (41.4 KB)
VELLUM_GRAIN.PNG (878.3 KB)

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REDUCE Distance Threshold and Blend Width in Attribtranfer.it will solve your problem.
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