Export Alembic as a separate objects after Vellum sim

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Newbie Question.

I understand is possible to export and separate an alembic by using “partition mode” by adding attributes which… I don't know where and how to setup in my node tree.

Scene: a cloth collides with a sphere and floor. Just need to export the cloth sim but when export happens all object come as one. I need them separated. Rop partition mode/attribute is grey out (may be because lack of attributes?) is there another easy way to achieve this?

I'd really appreciate your help.
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You should be able to turn on “Build Hierarchy From Attribute”. Then add a prim string attribute called “path” and give each object a different value. ie: “cloth”, “ground”
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