https://forums.odforce.net/topic/44865-light-sampling-issue-mantra/ [forums.odforce.net]
Quick question.
This is the diffuse AOV from a render using nothing but a distant light.
To give you an idea, this scene is rather large. The geometry in this scene is a ocean volume and a plane. I have removed the displacement map from the material to isolate this as much as possible. I can not for the life of me find what sampling quality I'm missing here.
Does anyone recognize this kind of circle pattern coming from the light?
