Way to keep Primitive numbers from changing??

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I’m new to Houdini. I’m modeling a fairly cube like geometry and trying to convert it into a digital asset with parameters.

I’ll make it as simple as possible.

I have a grid. All of it’s faces/primitives have numbers. 1 through 12. Now I created a group with primitives 5 & 6 followed by a polyextrude node. This extrusion distance is controlled by a parameter I created. It works fine. couple of nodes later when I try the same extrusion it doesn’t work because the primitive names have changed cos I added a few edge loops.

Is there a way to setup the primitive numbers so that any new edge loop adds to the number of existing primitives and doesn’t insert between primitive numbers?

Example if I have 1 to 25 and then I add an edge loop I like the new faces to have numbers 26 and higher and doesn’t get inserted in the middle.
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If you're modifying the underlying topology, you're better off finding another way to generate your groups. Difficult to say without screenshots / scene files.
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