Hi guys, this is my first time using Houdini and I wanted to start with the cloud VDB. I followed Entagma's tutorial (link here [vimeo.com]) albeit using my own .stl file of a LV logo.
For some reason after I follows the steps within the Volume VOP, it doesn't vary the noise inside the cloud to have dense areas and then very whispy and light areas like in the tutorial - instead, mines is just a massive dense block.
You might say tweak the density down, but it doesnt really apply once I display the Volume VOP anyways..
I feel like I've followed the directions but maybe I'm missing something crucial…
I've attached my Houdini file as well as a link [we.tl] to the LV Logo .stl file used in the project
Please help a poor soul!!!
Struggling to vary noise within a Cloud VDB
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- vastkies
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