Retrieve Camera location of a 2D image
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- tosiho19
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- dhirst
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Hi,
I'm not sure of a Houdini only solution, but I've used fspy with some success https://fspy.io/ [fspy.io] It's not automatic and you will need a image with a certain number of parallel projection lines to help calculates the camera position. The results can then be imported to Houdini via blender plugin https://github.com/stuffmatic/fSpy-Blender [github.com]
Sorry seems a bit convoluted, but it can work. As generally most camera tracking solutions are from a moving images.
Other areas worth investigating are photogrammetry solutions like Meshroom or Zephyr (camera export not free) or Alice vision Labs plugin AV_photogrammetry. Which I'm currently asking a question to the forum into how to use the camera positions calculated from the AV_photogrammetry node
dave
I'm not sure of a Houdini only solution, but I've used fspy with some success https://fspy.io/ [fspy.io] It's not automatic and you will need a image with a certain number of parallel projection lines to help calculates the camera position. The results can then be imported to Houdini via blender plugin https://github.com/stuffmatic/fSpy-Blender [github.com]
Sorry seems a bit convoluted, but it can work. As generally most camera tracking solutions are from a moving images.
Other areas worth investigating are photogrammetry solutions like Meshroom or Zephyr (camera export not free) or Alice vision Labs plugin AV_photogrammetry. Which I'm currently asking a question to the forum into how to use the camera positions calculated from the AV_photogrammetry node
dave
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- tosiho19
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- Joined: Oct. 2019
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