I have a scene lit by one Redshift RSLightDome and several rslight Area lights. When the camera is static in the viewport, the lighting looks correct.
It's a bit weird to describe, so here's a GIF:

When I move the camera, the effect the rslight Area lights have on the wall disappears until I stop moving the camera.
For some reason, the contribution of the RSLightDome does not seem to turn off during camera motion. This is lucky, since before I added one, the area lights (which were previously the only thing lighting the scene) would go out and the whole viewport would blackout while I tumbled.
Any idea what's going on here?
