When I import my assets from Houdini nothing happens and the asset does not cook, the Houdini logo box just stays in the viewport. I have tried importing my assets separately and the same issue happens to everything except the terrain. I tried disabling my firewall because I thought there might have been some interference, but that did not work.
I tried replacing my modeled object with a simple sphere geometry and it loaded the terrain but not the spheres.
The terrain loads with hdanc, hdalc, and ottlc. But no objects that I am scattering.
For scattering, I am using a heightfield scatter node and also tried using a copy to points but it made no difference.
I am working with Houdini 18.0.579 (education) and unreal 4.25.3. The Houdini Engine plug-in is enabled.
unreal not cooking houdini assets
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- hmccab203
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