Hi, title is self-explanatory I guess - we trigger a save and do some things in an `AfterSave` handler.
However, the scene has apparently not been completely saved yet, and `hou.hipFile.hasUnsavedChanges()` is True.
This is not very useful, as I expect this to trigger After Save.
What is going on? Am I missing anything? The handler does not get called again afterwards.
Python API: `AfterSave` but scene still `hasUnsavedChanges`
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- monomon
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