Importing and Exporting FBX files without wrecking anything

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Hello,
So a newbie like myself would think that importing and then immediately exporting an FBX in Houdini would result in a file identical to the same file that was originally imported, but apparently that is not the case.
What would one have to do to be able to import an FBX into Houdini and then export this FBX in a way that maintains hierarchy, transforms, and pivots?
I've tried using the path attribute to rebuild the hierarchy, but I am only able to get centroid or origin pivots out of this process. Not able to maintain the original pivots. Help a dummy out! Thanks for any help!
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