Curl noise particles

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Hello Everyone! I'm working on a particle animation made with the curl noise, pretty much like the one in the applied houdini course from Steven Knipping. I would love to have a slowmo shot but i have no idea on how to change the speed of the simulation, I'vs been messing inside the curl noise options but I cant figure it out, any tips on how to achieve it?

Thank you in advance!
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Hello, all DOP networks have a timescale parameter that you can use to accelerate or slow down your simulation without changing the values of your forces.
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Great! It works perfectly, thank you Tanto!
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