here is my file
I want to see achenes of strawberry in smooth shade
1305 3 0- zhutianci123456
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- viklc
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- zhutianci123456
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- tamte
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your first Normal SOP created vertex N attribute that is from that point on being used for smooth shading
if you want it to reflect the true geometry shape its important to keep N updated or recomputed during every operation, some SOP nodes do that by default other have option and some don't
so sometimes rather than ensuring that it's easier to just delete or recompute normals afterwards especially if you dont need to preserve/update some custom modified N
I'd suggest just deleting your Normal SOP, or Attrib Remove N afterwards since then you don't have to manage N
if you want it to reflect the true geometry shape its important to keep N updated or recomputed during every operation, some SOP nodes do that by default other have option and some don't
so sometimes rather than ensuring that it's easier to just delete or recompute normals afterwards especially if you dont need to preserve/update some custom modified N
I'd suggest just deleting your Normal SOP, or Attrib Remove N afterwards since then you don't have to manage N
Edited by tamte - Oct. 7, 2022 23:05:23
Tomas Slancik
FX Supervisor
Method Studios, NY
FX Supervisor
Method Studios, NY
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