I want to see achenes of strawberry in smooth shade

   1305   3   0
User Avatar
Member
5 posts
Joined: Feb. 2022
Offline
I find in smooth shaded you can't see achenes, but in flat shaded you can see achenes.



here is my file
Image Not Found

Attachments:
微信截图_20221007210257.png (319.6 KB)
微信截图_20221007211140.png (339.2 KB)
strawberry.hipnc (228.5 KB)

User Avatar
Member
209 posts
Joined: May 2017
Offline
Hey,
set a normal sop after the merge sop and enable the viewport shading type to smooth shaded. I highlighted it in the image below.
Edited by viklc - Oct. 7, 2022 11:03:25

Attachments:
2022-10-07 16_58_30-Window.png (244.4 KB)

User Avatar
Member
5 posts
Joined: Feb. 2022
Offline
vik_lc
Hey,
set a normal sop after the merge sop and enable the viewport shading type to smooth shaded. I highlighted it in the image below.
thanks for answering me, but could you tell me why should add a more normal sop.
User Avatar
Member
8766 posts
Joined: July 2007
Offline
your first Normal SOP created vertex N attribute that is from that point on being used for smooth shading
if you want it to reflect the true geometry shape its important to keep N updated or recomputed during every operation, some SOP nodes do that by default other have option and some don't

so sometimes rather than ensuring that it's easier to just delete or recompute normals afterwards especially if you dont need to preserve/update some custom modified N

I'd suggest just deleting your Normal SOP, or Attrib Remove N afterwards since then you don't have to manage N
Edited by tamte - Oct. 7, 2022 23:05:23
Tomas Slancik
FX Supervisor
Method Studios, NY
  • Quick Links