Hi, I would really appreciate help on the following issue - I have some HDA's with curve inputs in Houdini, where they work as expected. However when I import it into Unity, I get the following errors:
Rebuild error: System.IndexOutOfRangeException: Index was outside the bounds of the array.
at HoudiniEngineUnity.HEU_Curve.UpdatePoints (HoudiniEngineUnity.HEU_SessionBase session) in /Users/larisa.carli/unity-hank2/hank2/Assets/Plugins/HoudiniEngineUnity/Scripts/Asset/HEU_Curve.cs:1682
at HoudiniEngineUnity.HEU_Curve.SyncFromParameters (HoudiniEngineUnity.HEU_SessionBase session, HoudiniEngineUnity.HEU_HoudiniAsset parentAsset, System.Boolean bNewCurve)
Curve 2.0 wasn't working in Unity so I switched to the old curve in Houdini, and while it is working for some digital assets, for this one it somehow always throws this error. I've tried redoing the curve in Houdini, replacing the curve node with same new one in case something was corrupted, disabling nodes after it in case something breaks it later, can't figure out why it's not working :/
I am using Houdini 19.5.368 and Unity 2022.1.17f1
Would really appreciate any help or suggestions π
Rebuild error: System.IndexOutOfRangeException: Index
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