Slow points down before stopping

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Hello,

I have an infection system that is controlling some position and pscale attributes. I have a mops fall off animating through the scene that is driving the change in these attributes.

I'm not happy with how the points are currently snapping into place. I'd like the movement to be more soft and elegant. At the moment it's quite rigid when the points go "click" into their final resting place.

I've created a simplified scene with a viewport grab to help show the movement I'd like to adjust. Sorry I couldn't add the animation because of the size limit for attachments.

I hope that I explained this enough for anyone to understand.


Please help!!

Thanks!!!

Attachments:
LidarScan_Brisbane_Basic.hiplc (533.7 KB)
LiDAR_Styleframes_04.jpg (3.1 MB)
LiDAR_Styleframes_06.jpg (3.0 MB)

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- opend your scene but I can't see this "click" effect
I have installed the latest MOPs v1.7.6 Experimental

your rendering looks nice
but can you show the effect in a animation preview ?
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Hi w_maro thanks for looking into it for me!

I've attached a small animation test so that you can see the current movement. See the light poles on the side kind of snap into place. I'd like the movement of the spheres to slow down before they stop. Know what I mean?

I've also attached a video with animated spheres to hopefully make my request a bit more clear. Basically it's the old linear vs curved movement. I'd love if I could get the speed of the movement and also the pscale to ease into position and then stop.

I hope that makes sense!

Please let me know if you have any easy tricks for this.


RS

Attachments:
AnimationTest.mp4 (957.7 KB)
MovementInfo.mp4 (89.4 KB)

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- there is a Remap in he mops-falloff


or with a channel Ramp in your vop: infection - ramp - fit

Attachments:
infection-falloff.JPG (141.3 KB)

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That's it thanks! Perfect
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