Slow points down before stopping
2352 4 1-
- R_Stewart
- Member
- 56 posts
- Joined: March 2022
- Offline
Hello,
I have an infection system that is controlling some position and pscale attributes. I have a mops fall off animating through the scene that is driving the change in these attributes.
I'm not happy with how the points are currently snapping into place. I'd like the movement to be more soft and elegant. At the moment it's quite rigid when the points go "click" into their final resting place.
I've created a simplified scene with a viewport grab to help show the movement I'd like to adjust. Sorry I couldn't add the animation because of the size limit for attachments.
I hope that I explained this enough for anyone to understand.
Please help!!
Thanks!!!
I have an infection system that is controlling some position and pscale attributes. I have a mops fall off animating through the scene that is driving the change in these attributes.
I'm not happy with how the points are currently snapping into place. I'd like the movement to be more soft and elegant. At the moment it's quite rigid when the points go "click" into their final resting place.
I've created a simplified scene with a viewport grab to help show the movement I'd like to adjust. Sorry I couldn't add the animation because of the size limit for attachments.
I hope that I explained this enough for anyone to understand.
Please help!!
Thanks!!!
-
- w_maro
- Member
- 104 posts
- Joined: Sept. 2014
- Offline
-
- R_Stewart
- Member
- 56 posts
- Joined: March 2022
- Offline
Hi w_maro thanks for looking into it for me!
I've attached a small animation test so that you can see the current movement. See the light poles on the side kind of snap into place. I'd like the movement of the spheres to slow down before they stop. Know what I mean?
I've also attached a video with animated spheres to hopefully make my request a bit more clear. Basically it's the old linear vs curved movement. I'd love if I could get the speed of the movement and also the pscale to ease into position and then stop.
I hope that makes sense!
Please let me know if you have any easy tricks for this.
RS
I've attached a small animation test so that you can see the current movement. See the light poles on the side kind of snap into place. I'd like the movement of the spheres to slow down before they stop. Know what I mean?
I've also attached a video with animated spheres to hopefully make my request a bit more clear. Basically it's the old linear vs curved movement. I'd love if I could get the speed of the movement and also the pscale to ease into position and then stop.
I hope that makes sense!
Please let me know if you have any easy tricks for this.
RS
-
- w_maro
- Member
- 104 posts
- Joined: Sept. 2014
- Offline
-
- R_Stewart
- Member
- 56 posts
- Joined: March 2022
- Offline
-
- Quick Links

