Integrating 2DPanZoom between Houdini cam and Maya cam

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Hello.
I would like to resolve the questions that arise when integrating 2D PanZoom data between Maya cameras and Houdini cameras.

I understand that in Maya, the 2D Pan Zoom can be achieved by mapping the horizontalPan and verticalPan values to the Screen Window X and Y parameters of the Houdini camera.

However, in Maya, there is only one parameter for Zoom data, whereas in Houdini, the Screen Window Size is divided into separate X and Y parameters.

Is there a standard method for integrating these two systems?
Edited by yangjiho - June 15, 2023 05:56:22

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