Waterfalls in game: Ghost Recon Breakpoint :

   1519   1   1
User Avatar
Member
1 posts
Joined: Sept. 2023
Offline
I have seen the waterfall generation in relation to game, but I don't know how it is simulated. It seems that they did not use flip fluids. Does anyone know how it is done? If there are any examples, that would be great. Thank you

Attachments:
POPO20230907-095816.png (2.7 MB)
POPO20230907-095832.png (2.3 MB)
POPO20230907-095839.png (2.0 MB)

User Avatar
Member
1 posts
Joined: Aug. 2023
Offline
Julie Martinez said it was Vellum Grain simulation. Hope this helps
  • Quick Links