Beveling using crease node

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So I'm running into an issue with beveling where I want to assign different bevel offsets based on an edge attribute (yes I know edge attributes don't exist). I noticed that you used to be able to do this using a crease node but now the attribute that drives the offset is a point attribute. I attached an image to illustrate why this is an issue. Anyone know any good work arounds?
Edited by vm3dteam - Oct. 16, 2023 12:56:59

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2023-10-11_13h24_29.png (1.3 MB)

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