Adding Schemas to multiple primitives
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JasonSlab
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Oct. 14, 2024 9:45 a.m.
Hi hi
I'm trying to figure out the best solution to add "PhysicsCollisionAPI" data to multiple primitives/meshes for Unreal Engine exports.
Is there a easy way to use `lopinputprims('.', 0)` on the Inline USD LOP?
Or do I have to figure out a python solution of sorts?
Thanks
J
Attachments:
Screenshot 2024-10-14 153644.png (89.5 KB)
Oct. 14, 2024 5:43 p.m.
I'd do it with a Configure Primitive LOP to add the schemas and an Edit Properties LOP to set the values.
Edited by robp_sidefx - Oct. 14, 2024 17:44:37
Attachments:
physics.png (782.6 KB)
JasonSlab
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1535 posts
Joined: March 2020
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Oct. 15, 2024 5:55 a.m.
Hiya Thanks Rob, definitely simpler than I thought it was, I had the Configure prim working, I just wasn't sure how to add the collision approximation.