Hello everyone !
I'm using a method similar to this to move and rotate objects (airplanes) along a curve : https://www.youtube.com/watch?v=zYDJURIe_gM [www.youtube.com]
My issue is that while this generally work, the rotation of the object along the tangent doesn't have a continuous acceleration, i.e. the rotation speed can change somewhat abruptly, even with a clean bezier that's perfectly continuous. Is there an easy way to fix this ? My only thought at the moment is to make solver that eases the rotation, but I'm wondering if there's a simpler way. I'm also open to alternative ways to move objects along curves ! (can of surprised there's no built in tool to be honest)
Thanks a lot !
Vincent
Movement along bezier curve is not continuous
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- vincent.aalbertsberg
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- vincent.aalbertsberg
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- eikonoklastes
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