[SOLVED] Primvars in a stage and in a file behave different.
892 1 0-
- vicvvsh
- Member
- 59 posts
- Joined: April 2016
- Offline
Hi,
i create a grid inside Sop Create LOP with animated point i@mask attribute which has 0, 1 value. This attribute I'm using as mix value in a shader for color. While this is in a LOP context it works as intended but when grid was saved in usd file there is an artifact in the shader like a ghost. What am i missing here?
Images and simple example is attached.
Thank you in advance.
i create a grid inside Sop Create LOP with animated point i@mask attribute which has 0, 1 value. This attribute I'm using as mix value in a shader for color. While this is in a LOP context it works as intended but when grid was saved in usd file there is an artifact in the shader like a ghost. What am i missing here?
Images and simple example is attached.
Thank you in advance.
Edited by vicvvsh - March 16, 2025 09:16:28
-
- vicvvsh
- Member
- 59 posts
- Joined: April 2016
- Offline
-
- Quick Links
