Karma rounded edges does not work in XPU with Face Subsets
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jarjarshaq
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July 16, 2025 3:33 p.m.
As the title says, in 20.5.410 XPU does not render rounded edges when assigning materials to geometry subset faces (ie, groups). However, it does work in Karma CPU.
jarjarshaq
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July 16, 2025 4:11 p.m.
The only real work-around I can find is to "switch" shaders inside of the material driven by a primitive primvar attribute. Here's a couple screen caps just to illustrate.
Attachments:
cpu.jpg (126.4 KB)
xpu.jpg (108.3 KB)
brians
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July 16, 2025 6:16 p.m.
do you mind filing this as a bug? thanks
jarjarshaq
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July 17, 2025 12:37 p.m.
brians do you mind filing this as a bug? thanksI made a bug ticket. TY!