Using an Edit SOP, I would like to translate a face relative to its normal, or a group of faces relative to their averaged normals.
Under Handle Parameters, handle alignment can only be set to World, Object and View space. Is it possible to align a handle to e.g. the normal of a face so that the handle's Y axis corresponds with the face normal?
If not, how can the equivalent effect be achieved in Houdini?
Align Handle To Normals?
9208 5 2- davidwick
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- davidwick
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A search yielded a work around for aligning a handle to a single poly here:
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=10223&highlight=orientation+picking [sidefx.com]
but when I try to translate the poly, it flips arbitrarily. And I would still like the ability to perform local translations on groups of polys.
It seems that, surprisingly, this cannot be done in Houdini.
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=10223&highlight=orientation+picking [sidefx.com]
but when I try to translate the poly, it flips arbitrarily. And I would still like the ability to perform local translations on groups of polys.
It seems that, surprisingly, this cannot be done in Houdini.
- probbins
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- davidwick
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Thanks for the reply.
The Peak SOP and the Edit SOP's Peak function do not scale or rotate to the local coordinates of a poly selection. Also, moving multiple polys scales them unwantedly with distance, so even this function is of limited value to me.
As mentioned, for single polys I would like to be able to align the handle's Y axis to the poly normal. For multiple selections normals would be averaged.
The ability to select polys on the fly with the translation tool axis automatically oriented to normals is standard in other 3D apps and is essential to my workflow.
Hopefully as SESI broadens its market beyond the high-end FX niche, it will add functionality to certain areas of its modelling toolset to match the competition.
The Peak SOP and the Edit SOP's Peak function do not scale or rotate to the local coordinates of a poly selection. Also, moving multiple polys scales them unwantedly with distance, so even this function is of limited value to me.
As mentioned, for single polys I would like to be able to align the handle's Y axis to the poly normal. For multiple selections normals would be averaged.
The ability to select polys on the fly with the translation tool axis automatically oriented to normals is standard in other 3D apps and is essential to my workflow.
Hopefully as SESI broadens its market beyond the high-end FX niche, it will add functionality to certain areas of its modelling toolset to match the competition.
Edited by - Feb. 22, 2008 16:07:09
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