I posted while ago some simple fracture test
This is new one but with more fractured object
Simulation:
1430-RBD object - Sinulation time - 150rames - 8hours
New fracture test
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This is my new test with fracture object
You will find some tests in this file
http://www.igorfx.com/Dynamics_FX_test.mov [igorfx.com]
You will find some tests in this file
http://www.igorfx.com/Dynamics_FX_test.mov [igorfx.com]
- heydabop
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This is my new test with fracture object
You will find some tests in this file
http://www.igorfx.com/Dynamics_FX_test.mov [igorfx.com]
That is some cool stuff.
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are you using XP64? In one of your post you mention a 8hrs simulation time, I crash out after about 500 frames with a simple 60 RBD simulation… and the .fbx export with point cache crashes even if I try to export a single RBD… your simulation seem quite large, what's the .fbx you are using to export?
thanks
thanks
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are you using XP64? In one of your post you mention a 8hrs simulation time, I crash out after about 500 frames with a simple 60 RBD simulation… and the .fbx export with point cache crashes even if I try to export a single RBD… your simulation seem quite large, what's the .fbx you are using to export?
thanks
Winodws, especially Vista, appears to have some memory management problems. They went away when I upgraded to Vista x64, so I think it's just 32-bit versions. However, from what I've read, they plan to fix that in Windows 7.
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1. You can export RBD simulation in obj seq, then use obj2pc2 phyton script
to convert obj data into pointcache data
Then in 3dstudio max import first obj and go to modifaers an apply
pointcache, the just import pc2 file.
2. You can export your RBD sim as mdd pointcache, a use mdd importer
or Point Oven ti import in 3dstudio max…
that is solution for havy geometry seq.
1. You can export RBD simulation in obj seq, then use obj2pc2 phyton script
to convert obj data into pointcache data
Then in 3dstudio max import first obj and go to modifaers an apply
pointcache, the just import pc2 file.
2. You can export your RBD sim as mdd pointcache, a use mdd importer
or Point Oven ti import in 3dstudio max…
that is solution for havy geometry seq.
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