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Found 5 posts.

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Technical Discussion » houdini and modo

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kangping
8 posts
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 March 12, 2012 05:28:56
thanks for the replies. i've been playing a bit

the fbx support seems to open all my files, although the camera gets killed - is this a issue everybody has?

i checked out the chanIO plugin. seems to be very nice, but i didn't get my head wrapped around it yet - how would one import the channels into houdini and link it to the camera?

thanks.
dave
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Technical Discussion » houdini and modo

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kangping
8 posts
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 March 6, 2012 03:55:35
thanks for the feedback.

have you ever tried using the alembic rout? i either get crashes or a long, ugly error message…
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Technical Discussion » houdini and modo

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kangping
8 posts
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 March 3, 2012 22:06:29
hi there. i've been playing around with the apprentice version, but have this one question is it possible to bring models / cameras / lights / animation to houdini from modo? and back if necessary? i thought alembic would do this quite well, but houdini always just gives me a strange msg upon import.

sw versions would be modo 601 and h12 apprentice.

thanks.
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Houdini Lounge » product / medical visualization and illustration

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kangping
8 posts
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 Aug. 10, 2011 05:15:00
no comments / thoughts at all? please let me know, in case the way i express myself isn't clear or it's just a stupid question etc

thanks,
dave
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Houdini Lounge » product / medical visualization and illustration

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kangping
8 posts
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 Aug. 8, 2011 11:00:31
hi everybody,

i have been looking at houdini apprentice and the videos here at sidefx for a couple of days and i'm kind of amazed

my 3d needs are mainly in product visualization, medical vis and illustration (and to a certain degree archives) with modeling and rendering in modo. unfortunately (or fortunately - who knows ) more and more clients require animations with effects (fluids, gas, welding etc), which also seem to get longer and longer. i would like to provide solutions to this… and modo's network renderer is surely not the right solution (not really stable and reliable…).

is houdini / mantra the right direction to look for these needs? is houdini / mantra generally used in these fields?

i'd be more than thankful for every answer.

david

edit:
will houdini work with sds or pixar sds made with modo?
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