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Found 93 posts.

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Houdini Indie and Apprentice » any way to export points to .prt file

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wanglifu
93 posts
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 May 16, 2023 22:27:48
Does anyone know what to do?
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Houdini Lounge » Houdini design update

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wanglifu
93 posts
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 May 10, 2023 05:57:25
The video from the FMX conference shows that there haven't been many changes in Houdini 20 in terms of UX/UI, which is a bit disappointing.
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Houdini Lounge » Houdini design update

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wanglifu
93 posts
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 May 4, 2023 21:27:35
Houdini should update the UI/UX,just like UE4 to UE5.
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Houdini Lounge » Are the OFFF and GDC presentation videos online anywhere?

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wanglifu
93 posts
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 April 24, 2023 03:07:49
Where are the OFFF Videos?
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Houdini Lounge » Quality of life for Houdini users

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wanglifu
93 posts
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 April 1, 2023 11:02:37
we need better tools to import ai/eps/stp files,we need better font tool also.
Edited by wanglifu - April 2, 2023 22:14:16
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Solaris » Anybody actually using the Layout LOP?

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wanglifu
93 posts
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 March 23, 2023 21:53:58
Same issues here,there are so many bugs about the layout tool.I just can't use it in production.
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Houdini Lounge » Made a modern/cleaner UI theme

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wanglifu
93 posts
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 March 17, 2023 11:07:16
Wooden Drone
So here the files for the Hipster Dark Theme as portrayed below;

1.

In your /houdiniX.X/folder
Paste the files contained in "Zen_HipsterDark_Theme.zip" in your Houdini config folder (don't forget to backup the old ones),
Paste the file contained in "Zen_Desktop.zip" in your Houdini desktop folder.

2.

Be hipster

The current selected label is darker,how can we modify this?
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Solaris » The weird thing about layout node,it's a bug or not?

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wanglifu
93 posts
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 March 17, 2023 03:01:27
please check out this gif.
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Solaris » The weird thing about layout node,it's a bug or not?

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wanglifu
93 posts
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 March 16, 2023 01:49:38
Anybody?
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Solaris » Solaris Layout node variants?

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wanglifu
93 posts
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 March 15, 2023 22:02:54
yeah,it's very annoying.
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Solaris » The weird thing about layout node,it's a bug or not?

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wanglifu
93 posts
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 March 15, 2023 02:26:10
When you create one layout node,everything works fine.But if you create another layout node,the asset in the layout library will acting very strange.They will suddenly show in the first layout node,and you can't delete them.Once you delete them,then you select the layout node,they will show up again.

So many glitchy things about layout node,i really wish H20 will solve all these bugs.Then we can use solaris to build scenes just like ue5.

And please check out this tutorial,Adrien pointed out many glitches about layout node.

https://www.youtube.com/watch?v=d1xbWUiSfpA&t=1531s [www.youtube.com]
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Solaris » Intermittent Error on Using Physics on Edit LOP

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wanglifu
93 posts
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 March 13, 2023 22:17:59
I think the new build fixed this bug.
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Solaris » What's the difference between reference and assetreference

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wanglifu
93 posts
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 March 13, 2023 22:16:16
goldleaf
The Asset Reference node is just a convenient wrapper around the vanilla Reference, Set Variant, and Transform LOPs. Often when referencing assets, you want to position them and/or make variant selections. This saves you from having to create multiple nodes to do these tasks.

Maybe the asset reference node should update to the newest reference node version?
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Houdini Lounge » What about usd assets market?

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wanglifu
93 posts
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 Dec. 15, 2022 21:40:07
Just like unreal market place,why wouldn't sidefx build an usd assets market?What do you guys think?

PS.Not just usd assets,Sidefx should redesign the content library and the outdated orbolt store,combine them,just copy gumroad and unreal market,it should be a good deal for sidefx&developers&custmers.
Edited by wanglifu - Dec. 16, 2022 00:47:07
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Technical Discussion » Layout node freeze

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wanglifu
93 posts
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 Dec. 7, 2022 20:44:19
I think it's a bug.The layout tool has many bugs.
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Solaris » How to set the camera focus distance using expression?

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wanglifu
93 posts
Offline
 Dec. 7, 2022 20:36:52
eikonoklastes
Check the below post, but please also RFE for this. This should be built into Houdini (with a better implementation than mine, obviously):

https://www.sidefx.com/forum/topic/7088/#post-374564 [www.sidefx.com]

Yeah,this should be a basic option.Sidefx please fix this in H20.
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Solaris » How to set the camera focus distance using expression?

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wanglifu
93 posts
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 Dec. 7, 2022 04:11:00
In sops,i konw how to do this.But in solaris,how could i bind the focus distance with a null?
Edited by wanglifu - Dec. 7, 2022 04:11:28
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Solaris » Materialx displacement shader error

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wanglifu
93 posts
Offline
 Dec. 6, 2022 20:56:43
BryanRay
I don't think there's a way to do that, no. Like most warnings, its purpose is to alert you that there's something wonky. If it's annoying you, then I think the right move would be to fix the shaders, not to disable the warning.

ok.And what about using the mtlx standard surface as default?In most cases,people create the mtlx subnet,dive into,delete the mtlxsurface,oh...
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Solaris » Materialx displacement shader error

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wanglifu
93 posts
Offline
 Dec. 5, 2022 20:40:54
BryanRay
Do you have anything plugged into the Displacement shader? The warning is telling you that the shader isn't doing anything, so it's being skipped for efficiency purposes. A Karma MtlX Subnet automatically creates a MtlX Displacement node and connects it to displacement_output. If you leave it in the network but don't actually use it, then you'll get this warning.

Can we disable this warning?It's kind annoying.
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Solaris » Materialx displacement shader error

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wanglifu
93 posts
Offline
 Dec. 5, 2022 03:27:16
what's going on?The displacement shader is working or not?
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