Hey everyone,
I'm trying to create a boxing animation in Houdini 20.5, but I'm not sure what the standard workflow is. Specifically, I'm looking for a way to make multiple characters interact physically while each has different keyframed animations.
I haven't used APEX rigging or ragdolls yet, so if there are any helpful tutorials or HIP files, I'd love to check them out. Any advice would be greatly appreciated!
Thanks!
Best Workflow for Boxing Animation in Houdini 20.5?
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- hoe
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