Edge Damage to FBX with poly selections

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Im creating a group of concrete blocks with edge damage and want to export them as an fbx with polygon selections for the damaged or undamaged areas.

Looks like activating Visualize Damage exposes the Cd prim attribute, but how could i get that as a selection tag on the fbx in C4D?

Thanks for any help!
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Nevermind...alembic is much easier. Would be nice to know an fbx workflow though.

Maybe not..alembic is easier to get face sets, but they dont seem to be exactly what the damage is
Edited by ironsightdesign - March 22, 2025 15:43:36
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