Apex Camera animation

   857   4   2
User Avatar
Member
4 posts
Joined: March 2023
Offline
Hello.

Is an Apex animatable camera on the cards for H21?
Or a useable workaround.
I didn't notice anything in the Keynote.



Chris Wood
CG Lead
Time Based Arts
User Avatar
Member
8053 posts
Joined: July 2005
Offline
It's still on the roadmap. There was a bigger project to bring APEX into Solaris but unfortunately, we ran out of time for the H21 release.
User Avatar
Member
4 posts
Joined: March 2023
Offline
Thanks Edward,

Good to know.
We've used Apex across a handful of characters in a recent production.
Integrated cams within a scene animate was defo one of the things we missed the most.

Cheers,
Chris

Chris Wood
CG Lead
Time Based Arts
User Avatar
Member
277 posts
Joined: March 2011
Online
edward
It's still on the roadmap. There was a bigger project to bring APEX into Solaris but unfortunately, we ran out of time for the H21 release.

I thought you guys would bring everything to SOPS and move away from object-level, since it's the only remaining context that is not procedural... kind of a packed camera.

Building the shot in a mix of obj and sops before moving to Solaris/USD is still valid and, for many reasons, faster and easier to manage than in the stage.
User Avatar
Member
8053 posts
Joined: July 2005
Offline
We hear you! A packed camera is a topic that we've discussed internally.
  • Quick Links