Need help to create rope knots(using vellum???)

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Hello,

I'm trying to create a library of rope knots but have some issues.
First i tried doing it with vex. But I'm not really a mathmagician and don't know the math for each knot
But this would be the best solution. this way you can adapt de curve to the radius of the rope.

So now I'm using vellum but this also doesn't work for me.

As you see in the image the knot is not tight and the rope is deforming.
Can someone help me please?

btw i still need to figure out how to make it adaptable to the rope radius.

kind regards,
Image Not Found
Edited by mmwizard - Sept. 11, 2025 19:14:20

Attachments:
knot.png (347.8 KB)
knopen.hipnc (630.0 KB)

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I have figured it out. Instead of using a polywire, i use a curve and set the thickness of a hair constraint to the appropriate value. For the most predictable result, you must resample you're curve with a length twice as big as as you're rope thickness.

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runningKnot.png (167.1 KB)

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